Personal

  • Let’s Plays and other Videos

    I’ve noticed that a lot of my posts recently have been somewhat abstract and esoteric, so I thought I’d talk about something a bit lighter both that I’ve spent less time thinking about and also that has more room for conversation.  I’m a big fan of the Let’s Play communities on sites like youTube, and ...
  • Pay-to-Win is not the problem

    I’ve been reading up on it, and apparently mobile games are the future, so it’s time for a discussion on Free-to-Play. I want to clarify at the beginning: I don’t mind the Free-to-Play model, and I think there are a lot of developers doing clever things with it. So if you’re hoping that this post is ...
  • 12 ways we can do magic differently in games.

    About a month ago I finally sat down and thought through all the ways that magic annoys me as a mechanic, which can all basically be summed up as “it’s boring and doesn’t feel like magic.”  This was right about the time that this article came out, so I figured if other people were already ...
  • Obsession, Escapism, Wish Fulfillment – Proper Media Consumption pt. 1

    Obsession is weird, but interesting. This post might feel a bit disconnected from the rest of the blog, which I overwhelmingly use just for postmortems and the occasional coding rants – Please bear with me though.  I think what I plan on doing is writing several successive posts (sometime) that expand on the stuff here and ...
  • Back Alley Witness

    I’m a huge Mafia fan despite the obvious flaws, so I’ve been excited to try its more streamlined adaptation, Are You the Traitor? for a while.  I thought I’d get the chance this Thanksgiving.  Unfortunately when I broached the subject to my family, multiple people came forward about being turned off by the medieval/fantasy setting. I ...

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